Deckbuilding Rules
-->Minimum 60 cards main deck, maximum 15 cards sideboard.
-->Main deck + sideboard combined cannot contain more than 10 points
-->Only cards that are old frame, have artwork existing when Ice Age came out and have no rarity symbol are legal. (recognizable proxies are generally fine if they follow those rules).
-->Mana Burn is in Effect.
-->Tapped Blockers do not deal combat damage.
-->Tapped Blockers do not deal combat damage.
-->Each type of Original Dual Land in the deck costs 1 extra point, no matter the amount of duals used of each given type. Ice age painlands do not cost points.
Group 1: strip mine
Group 2: Any amount of Mishra's Factory, Mishra's workshop or Maze of ith
Group 3 Chaos orb
Having cards from 1 group in the deck costs 0 points
Having cards from 2 groups in the deck costs 0,5 point
Having cards from 3 groups in the deck costs 1 points
If cards from those groups are pointed, those points are counted no matter the number of groups used.
Legal sets:
Restricted Cards:
2pts: 1pts:
Ring of Ma'rûf — (5) — Artifact
Group Penalization:
Group 2: Any amount of Mishra's Factory, Mishra's workshop or Maze of ith
Group 3 Chaos orb
Having cards from 1 group in the deck costs 0 points
Having cards from 2 groups in the deck costs 0,5 point
Having cards from 3 groups in the deck costs 1 points
If cards from those groups are pointed, those points are counted no matter the number of groups used.
Legal sets:
- Alpha
- Beta
- Unlimited
- Collector’s Edition (CE)
- International Collector’s Edition (IE)
- Arabian Nights
- Antiquities
- Revised
- Legends
- The Dark
- Fallen Empires
- Fourth Edition
- Ice Age
- Chronicles & Renaissance
- Homelands
Banned cards:
Ante Cards
Restricted Cards:
- Ancestral Recall
- Balance
- Black Lotus
- Braingeyser
- Chaos Orb
- Channel
- Demonic Tutor
- Library of Alexandria
- Mana Drain
- Mind Twist
- Mox Emerald
- Mox Jet
- Mox Pearl
- Mox Ruby
- Mox Sapphire
- Regrowth
- Sol Ring
- Strip Mine
- Time Walk
- Timetwister
- Wheel of Fortune
- Demonic Consultation
- Shahrazad
- Mana Crypt
- Time Vault
Point List:
6pts:
6pts:
- Ancestral recall R
- Mind Twist R
3,5 pts:
- Library of Alexandria R
3pts:
- Black Lotus R
- Mana Crypt R
- Demonic Tutor R
2,5pts:
- Sol Ring R
- Balance R
- Demonic Consultation R
- Mox Emerald R
- Mox Jet R
- Mox Pearl R
- Mox Ruby R
- Mox Sapphire R
- Braingeyser R
- Timetwister R
- Wheel of Fortune R
- Time Walk R
1,5pts:
- Necropotence
- Land Tax
- Hymn to Tourach
- Wrath of God
- Armageddon
- Mishra's Factory
- Maze of Ith
- Regrowth R
- The Abyss
- Recall
- Mana Drain R
- Mishra's Workshop
0,5 pts:
- Zuran Orb
- Black Vise
- Ivory Tower
Erratas
Chaos Orb — (2) — Artifact
1, Tap: Choose a nontoken permanent on the battlefield. If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least 360 degrees during the flip, and lands resting on the chosen permanent, destroy that permanent. Then destroy Chaos Orb.
Falling Star — (2)(R) — Sorcery
Choose any number of non-overlapping creatures on the battlefield. Flip Falling Star from a height of at least one foot. If Falling Star turns over completely at least 360 degrees during the flip, it deals 3 damage to each chosen creature it lands resting on. Any creatures damaged by Falling Star that are not destroyed become tapped.
1, Tap: Choose a nontoken permanent on the battlefield. If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least 360 degrees during the flip, and lands resting on the chosen permanent, destroy that permanent. Then destroy Chaos Orb.
Falling Star — (2)(R) — Sorcery
Choose any number of non-overlapping creatures on the battlefield. Flip Falling Star from a height of at least one foot. If Falling Star turns over completely at least 360 degrees during the flip, it deals 3 damage to each chosen creature it lands resting on. Any creatures damaged by Falling Star that are not destroyed become tapped.
Ring of Ma'rûf — (5) — Artifact
5, tap, Exile this artifact: The next time you would draw a card this turn, instead put an Old School 95 X-points legal card you own from outside the game into your hand.